Difficulty levels for a certain project all have the same time limit but require increasing quantities of products and give increasing amounts of co-op XP. When beginning a project, owners and deputies can choose a difficulty level from one to five. Projects can be started by co-op owners and deputies and can also be canceled by owners and deputies. The number of loyalty points awarded is based on the relative amount of products each player contributed. If the cooperative is able to collectively harvest the required amount of products before the time runs out, the co-op will receive co-op XP and the players who contributed products will receive loyalty points. Each project type has specific farm products it requires and a time limit. Cooperative projects require members of a cooperative to work together to harvest farm products from orchards, meadows, fields, and fishing piers.
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